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The biggest anarchy server

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Server Updates

Latest changes, fixes, and announcements from the official 6b6t Discord changelog channel.

#Changelogs

Latest post July 3, 2026 at 8:58 PM

July 3, 2026 at 8:58 PM

Changelog [2026/07/03]

Posted by qbasty

Changelog [2026/07/03]

What we have changed or fixed:

⁨⁨🟡⁩⁩ We recently switched website login at 6b6t.org/account and VPN/offline mode verification to a new provider, which simplifies the stuff we need to host. ⁨⁨🟡⁩⁩ Our Velocity fork, FasterVelocity, is now open-source. No big magic there, but we thought it might be cool to share some of our optimizations and security patches with all Minecraft admins: https://github.com/6b6t/FasterVelocity ⁨⁨🟡⁩⁩ We internally rewrote some of our gRPC protocols to be leaner and use more idiomatic Bearer headers for internal authentication, rather than sending the bearer token as a request payload. ⁨⁨🟡⁩⁩ We rewrote our worker startup/shutdown sequences to ensure a more controlled server lifecycle. The goal is to make weird edge cases with shutdowns hanging or data loss go away and overall future-proof the system against possible errors. ⁨⁨🟡⁩⁩ We're planning to roll out a new dimension region splitting system in the coming days. This system will split the overworld, and potentially other dimensions, into multiple workers. This means that there will be a moving border, and if you pass it, you get moved to a different worker. This allows us to split up the server into even more machines and individually improve the reliability of the server. The reason the last dupe event turned into a shitshow is that when one worker for one single supermassive dupe region crashes, all workers in the overworld, the nether, and the end would go down with it. With dimension splitting, we can split the overworld into, let's say, 4 workers, and if one crashes because of a massive dupe stash, only that single worker crashes and cannot be played on anymore. Players are moved to the backup server. Players in all 3 other overworld workers will still be up and running and playable. This system is designed for high player counts, healing after crashes, and high availability. Workers are generally split in a way that the overworld player base is spread evenly across them. Same for the end/nether. ⁨⁨🟡⁩⁩ We've got even more improvements planned soon to make the server capable of handling any player count, like, for example, rewriting our proxy to spread all players across two instances. If one proxy crashes, all players can immediately reconnect to the second Velocity proxy. ⁨⁨🟡⁩⁩ We've updated the Minecraft server to 26.1.2 there might be some small regressions like bubble columns and speed hacks being broken, but we'll figure it out. ⁨⁨🟡⁩⁩ We've rolled out 32 render distance for all players as an experiment. We'll continue monitoring how well it works. The server now sends "fake chunks" past the normal render distance we had before, up to 32. It will only ever send already generated chunks, so for example spawn can use the full 32 render distance or larger bases too. ⁨⁨🟡⁩⁩ If the lobby has over 100 players, players are sent straight to the main server now.

-# @Updates @Server Status

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June 25, 2026 at 1:39 PM

Changelog [2026/06/25]

Posted by qbasty

Changelog [2026/06/25]

What we have changed or fixed:

⁨⁨🟡 Fixed the verification site not working.

-# @Server Status

# Support 6b6t financially.Open in Discord
May 31, 2026 at 6:32 PMEdited May 31, 2026

Changelog [2026/05/31]

Posted by qbasty

Changelog [2026/05/31]

What we have added:

🟢 New lobby is live. Massive thanks to players: Volizray, beast_machine, Zuro_2, SAVAGE740, DRens69 and Professorbok for collaborating together and building it. Unfortunately this lobby was supposed to release a few months ago, so we also prepared a brand new command for it: /ski. There are special models of the skis for the players with the @Elite rank and a different model for the @Legend rank.

What we have changed or fixed:

⁨⁨🟡 Fixed a bug where players respawned in the end dimension. ⁨⁨🟡 Fixed unplanned changes to the anti illegals. ⁨⁨🟡 Fixed unplanned changes to the PvP meta and anticheat.

What we have removed:

⁨⁨🔴⁩⁩ The DDoS protection behind the connection address alt3.6b6t.org has expired and it will reset in a few days since it's on a free plan. The addresses play.6b6t.org, alt.6b6t.org and al2.6b6t.org will always be available.

-# @Updates @Server Status

# Support 6b6t financially.Open in Discord

#Updates

Latest post June 12, 2026 at 6:26 PM

June 12, 2026 at 6:26 PM

🔒 Recovering Passwords @everyone

Posted by qbasty

🔒 Recovering Passwords @everyone

After a few months of development, testing and building security measures, we've released an automatic password recovery system. We made sure to make this system as safe as possible to prevent account theft, but also accessible so real account owners can recover their accounts.

You can use it here if you forgot your password: https://6b6t.org/recovery

In case of questions or issues, send an email to [email protected].

:6b6t: play.6b6t.org ❤️ [Our TikTok](https://www.tiktok.com/@6b6tanarchy) 🎥 [Our YouTube](https://www.youtube.com/@6b6t)

🛒 Our ShopOpen in Discord
May 30, 2026 at 8:41 AM

🔱 1.21.11 Update @everyone

Posted by qbasty

🔱 1.21.11 Update @everyone

6b6t was updated to 1.21.11. We're actively working on the server so expect new updates quite soon.

:6b6t: play.6b6t.org ❤️ [Our TikTok](https://www.tiktok.com/@6b6tanarchy) 🎥 [Our YouTube](https://www.youtube.com/@6b6t)

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May 13, 2026 at 7:34 PM

Summary: Mojang is banning more anarchy servers. We made sure 6b6t is safe.

Posted by qbasty

Summary: Mojang is banning more anarchy servers. We made sure 6b6t is safe.

Open in Discord
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6b6t Minecraft

6b6t is a survival Minecraft anarchy server with no rules, no punishments and no queue. Players can do whatever they want in a world supporting up to 1000 players simultaneously and use commands such as /tpa and /home.

Server Address:
play.6b6t.org

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